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Channel: Answers for "Java Script Dont Destroy On Load Duplicates Game Object"
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Answer by Digital-Phantom

Sounds like you have something in your scene that is Instantiating the timer. Do you have a game/scene manager object that you use to put the timer into a scene? If you do just remove it from all the...

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Answer by alok-kr-029

you can do it by checking which level you want to implement the dontdestryonload eg: void Start() { if(Application.loadedLevelName != "Your Level Name which you dont want to duplicate");...

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Answer by KnightRiderGuy

On Unity Forums I found this piece of code that cured my duplication of my "CountdownTimerManager" game object: But I still am having issues where my timer will no longer work when I go back into my...

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